Swapping power cells and re-celling battery packs.
9 repair logs
Battery and cap replacements on Super Metroid and Zelda, with saves backed up and restored throughout. Initially used tabbed batteries as a stopgap, then swapped to coin cell holders once they arrived.
Sega — Dreamcast
Friend asked me to pick up a Sega Dreamcast VA0 from Japan and make it new again. Full recap, fan and optical drive lubrication, GDEMU install with the required VA0 resistor array mod (5V to 3.3V for GDEMU) and a dummy load resistor for the 12V PSU rail. Also fitted a resettable fuse and a fresh ML2032 clock battery.
Fresh batteries in a couple of recently acquired Game Boy carts, saves backed up and restored using an Open Source Cartridge Reader.
Sharp — X68000
A proper exercise in stubbornness on this Sharp X68000. Two rounds of repair, a full recap, FDD surgery (one of the floppy drives had clear signs of a blown capacitor with charring on the PCB), a new oscillator, and still no picture. The X68000 remains on the 'future date' pile.
Fresh batteries for both. The iPod's back cover was not designed with future battery replacements in mind.
Sony — PSP 1000
Built a proper Sony PSP-1000 battery from an aftermarket case and a fresh cell. The cells included in aftermarket kits tend not to last, so swapping straight away makes sense.
Sony — PSP 2000
Attempted to re-cell some Sony PSP-2000 batteries but the 1800mAh cells were too thick to fit the OEM cases. Back to the drawing board on cell sourcing.
Sony — PSP 3000
Same re-celling story as the Sony PSP-2000: too-thick cells initially, then an appropriately sized one sourced. One PCB didn't survive the process though.
Nintendo — GameCube
Two Nintendo GameCubes (black and spice orange) restored for friends: Console 5 mainboard cap kit, optical drive and PSU recap, XenoGC chip and new coin cell battery holders. Wind Waker was played immediately.